- (v. 16)
- 2000+ level
Condusiv's Diskeeper 16 Server with DRAM caching enables to solve the tough performance problems on physical servers with faster performance. Instead of "defragging," Diskeeper 16's engine ensures large, clean contiguous writes from OS, so fragmentation is no longer an issue for hard drives. This eliminates the "death by a thousand cuts" scenario of many, tiny writes, that inflates I/Os per second, robs throughput, and shortens the lifespan of hard drives alike. Diskeeper 16 electrifies OS performance to operate faster with the addition of dynamic memory caching - using idle DRAM to serve hot reads without creating an issue of memory starvation or resource contention.